SudoSuite

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Learn Sudoku techniques — and actually be able to use them

Most apps show you the solution at best. SudoSuite shows the way there, explains it and then tests you on it.

SudoLearn: 35 chapters

From Naked Single through Locked Pointing and X-Wing to chains such as XY-Chain and AIC. Every lesson walks through a real grid step by step: first read the candidates, then spot the pattern, then see the result. Colours separate true nodes, false nodes, eliminations and placements — the same language as the Marks in the game.

Each chapter states its learning difficulty and the level at which the technique is needed, so you can see what comes next — and you practise right inside the lesson, not at some later point.

The Locked Pointing lesson: grid with marked candidates and a step-by-step explanation

SudoTrainer: drilling instead of hoping

The trainer presents situations and does not reveal the technique — spotting it is your job. You choose what is tested: automatically everything you have completed, or by hand single techniques such as X-Wing, Swordfish or Remote Pair.

That is how “heard of it once” turns into solid skill: you see which patterns you find reliably and which you do not.

SudoTrainer: choosing which techniques to be tested on, grouped by family

The techniques in one sentence each

In case you want to know what all this is about: the most important patterns, briefly explained. Each one has its own chapter in the app.

Locked Candidates

A digit can only sit in one row within a block — so it appears nowhere else in that row outside the block.

Naked Pair, Triple, Quad

Two, three or four cells share exactly that many digits. For every other cell in the unit those digits are blocked.

Hidden Pair, Triple, Quad

The same thing, only hidden: the digits sit among other candidates and have to be uncovered first.

X-Wing

A rectangle in which a digit can only sit at the four corners. It follows that the digit appears nowhere else in the rows or columns involved.

Swordfish and Jellyfish

The same idea with three or four lines instead of two. Rare, feared — and with a little practice quite visible.

Finned Fish

A fish with an appendix: the pattern is almost clean, one candidate falls outside — the conclusion then holds only in part.

XY-Wing and XYZ-Wing

Three cells whose options interlock so that a digit is eliminated elsewhere, no matter which case turns out to be true.

Skyscraper, Two-String Kite, Empty Rectangle

Three appearances of the same idea: two strong links coupled through a weak one.

Sue de Coq

Two almost complete sets of digits that pin each other down. Regarded among enthusiasts as one of the most elegant techniques of all.

Remote Pair

A chain of identical pairs that alternately exclude each other — the entry point into thinking in chains.

X-Chain, XY-Chain, Coloring

Conclusions across several cells: if this digit sits here, then that one sits there — until a contradiction appears.

AIC

The most general form of chain, alternating strong and weak links. In SudoSuite up to eight links long — and mandatory in every Titan.

Learned it — now use it

The techniques are waiting in the hard levels. Or print a sheet and get help when you get stuck.